![]() Added support through command line and j2i files for joining servers that are passworded or on a different Added support so that clients can join servers not listening for connections on port 10052 (client-side change). Note: This version of JJ2+ is no longer compatible with 's JJ2 1.23 Port Changer program. Added command line argument "-port=" so that servers can use ports other than 10052 for hosting. chatlogger window now uses the a new icon. ![]() UseĬommand "/spawnobjects" to force all allowed objects created by generators to spawn if they aren't spawned When No Movement on Stopped Games is enabled, objects no longer automatically spawn during stopped games. Fixed glitch where JJ2's Galaxy Music System causes a crash if Data Execution Prevention is enabled. Fixed glitch where clients get kicked for an unauthorized file request when the request was legitimate (server. Now states: "No kills by zombies for 2 minutes means random new In Pestilence, made chat message less ambiguious. #Fxname.cpp overlord ii free#Fixed glitch in Jailbreak where the last free player for a team can get more than 90 seconds to free his or her Weapon or shield except the laser shield without being kicked/banned, and laser shots by players will be Game mode is or was Single Player or Coop at some point during the current level, players can now use any For Single Player and Coop,įixed how players sometimes couldn't use ammo they collected from the previous level(s). Adjusted protection rules for weapons and shields not available in the current level. For the server, more packets from connecting clients that shouldn't be processed are now ignored. Fixed glitch in Team Last Rabbit Standing where connecting players in Spectator mode are changed to Out Spectator Gem counters are now always displayed when a player collects 100 red gems or an equivalent. Made better fix for gem rings crashes by preventing gem rings from being frozen (local fix). Significantly improved how servers on the Game List screen is displayed. Players now always will be automatically unfrozen if they die and are freezed (local fix). Players now always won't lose control (and potentially get stuck) when they get hit before or after warping Fixed glitch where boss event attempts to use BOSS1.S3M or BOSS2.S3M for music instead of BOSS1.J2B or BOSS2.J2B. ![]() Special thanks to SuPrem and Cpp (Overlord) for helping me find the problem. This is mainly a server-sideįix, but to ensure all UDP packets are received, clients must be running this version of JJ2+ as well. Fixed problem (hopefully) where some clients timeout in a server after 30 seconds. The plusifier yet) EVEN IF YOU ALREADY HAVE A FUNCTIONING JJ2+ EXE. ![]() NOTE: You MUST use the Plusifier again on your original JJ2 exe (i.e. The Plusifier now optionally makes backups of your original JJ2 exe. plus.dll is now loaded earlier by JJ2+ exe. New JJ2+ exe created with the Plusifier now no longer crashes if Data Execution Prevention is enabled. Разработчик: Orange Games и Epic MegaGames ![]()
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